Mon, 12 Feb 2007
E Pluribus Unicorn is a collection of short stories by Theodore Sturgeon. All of the stories were written between 1947 and 1953, though they don't seem very dated, aside from occasional archaic-sounding language usage.
The stories are mostly fantasy, though some could be considered almost horror; many are certainly unsettling, most notably The Professor's Teddy-Bear, with Bianca's Hands (and perhaps A Way of Thinking) a close second. Die, Maestro, Die! reminded me of Edgar Allan Poe, in structure, if not in style. There's an element of melancholy in several of the stories, including The SIlken-Swift, Scars (which has no elements on fantasy, but is simply a good story), and especially A Saucer of Loneliness.
Overall, I enjoyed the collection; I hadn't read much by Sturgeon before, and I quite like his writing.
Wed, 19 May 2004
While Perdido Street Station certainly falls under the broad-reaching umbrella of "speculative fiction", it's hard to pin it further than that. Like the city of New Crobuzon and many of its inhabitants, the book is a blend of several things; there are fantasy aspects and steampunk aspects and horror aspects and probably half a dozen other sub-sub-genres scattered throughout.
There are many good things about the book, but the most immediately obvious is Miéville's writing style. When he's being descriptive, his prose drips adjectives, each chosen for just the right shading of connotations. As I read, I could almost feel the sludge-filled river or the miasma of smoke above the industrial sector. And after I stopped reading, my mind would race along thought passageways, seeking to maintain the same dense, rapid flow of words to which it had become accustomed. Many scenes left me breathless with their coiled tension, the languor of subsequent events providing some relief.
The world in which New Crobuzon exists is well thought-out and very detailed. It's obvious that Miéville has put significant effort into fleshing things out. All of the parts hold together, which is important, because part of the enjoyment derives from exploring this whole other world, with cactus-people and insect-headed women and demons and causal-spinning spiders and well, you get the idea. Many of the details presented tie back into the story eventually, but plenty of things exist simply because they would be there in a complete world.
The story itself is good, as well. There are too many branches and joinings to describe succinctly; you'll have to read it yourself to learn of Lin and Isaac Dan der Grimnebulin and Too Too Abstract Individual Yagharek Not To Be Respected and everyone else.
In short, it's a well-written book with a beautiful, distinct writing style. Go read it.
Mon, 26 Apr 2004
After the tedious Quicksilver, Ilium was a welcome change. It's a wonderful blend of science fiction and Greek myth.
As Simmons' Hyperion was infused with Chaucer's Canterbury Tales, so Ilium works from Homer's Iliad. One of the central events of the book is the siege of Troy. In Ilium, however, the gods are more science fiction than fantasy--they accomplish their majestic feats via nanotechnology and quantum manipulation. And the events in the Iliad are only a rough third of the events in Ilium.
The book opens with the words of a twentieth-century Homeric scholar, in a very deliberate reference to the opening of the Iliad. That scholar has been resurrected by the gods and sent to observe the unfolding of events that shaped the Iliad. The following chapter introduces humans living on Earth several thousand years past the 20th century, in a world largely abandoned--the "post-humans" meddled with the planet, cleaned up some of their mess, and left it to the old-style humans, whose lives they continue to regulate. The third chapter sets the stage for the third storyline, involving sentient organic/inorganic machines that live and work among the moons of Jupiter.
Into all three storylines, the reader is dropped without much backstory; the shape of the world in which the characters live must be gleaned from details in the story's telling. And the threads don't tie themselves together until a distance into the book.
The single best thing about the book, however, is the writing. Simmons does a very good job of taking these disparate threads, blending them together while painting the backdrop for the story, and weaving a thoroughly engaging tale.
Ilium certainly deserves its Hugo nomination. I can't speak to whether it should win, since I haven't read most of its competitors, but if it does, I'll not be disappointed.
Mon, 19 Apr 2004
Quicksilver is probably one of the dullest books I've read in some time. I can see that it might be interesting to someone with a deep interest in European history of the late 17th century, but perhaps not even then.
Quicksilver is the first book in Stephenson's Baroque Cycle, a trilogy of historical fiction novels covering European history of the late 17th and early 18th centuries, focusing specifically on the political maneuverings of the time and the development of science as we know it today. It involves such people as Isaac Newton, Gottfried Liebnitz, Robert Hooke, Charles II, Louis XIV, and William of Orange. The main characters are, however, completely fictional: Daniel Waterhouse, Jack Shaftoe, and Eliza. (Readers of Cryptonomicon may notice the reuse of family names. Also reappearing are Enoch Root and Qwghlm.)
As I mentioned above, I found the pace of the book to be exceedingly dull, despite the fact that I actually have an interest in the history of science in that period. (And no such interest in that period's politics, so the science was merely dull, while the politics were excruciatingly dull.) That's really my biggest complaint. I do feel that the book could have been more interesting if it had been edited down a lot.
Still, I did gain some things from the book. For one, I have a lot clearer picture of the history of the area (and, as far as my research can tell, the history in Quicksilver is quite accurate). But I can't really bring myself to recommend it to anyone other than raving history fans. Almost everyone I know found the book very tedious, and most never managed to finish it.
Steganography and the ending below the spoiler line.
Mon, 16 Feb 2004
I liked The Name of the Rose, so when I saw Foucault's Pendulum at the bookstore, I decided to grab it. Unfortunately for me, it's a rather different sort of book than The Name of the Rose.
The Name of the Rose is essentially a detective story. It's set in medieval times and is told in a wonderfully baroque manner, but with all the descriptive flourishes pared away its story is relatively straightforward. Foucault's Pendulum is more of a surrealist book--the journey matters more than the destination, and the book's climax is just a single element in the tapestry of the narrative, a fact for which I was not completely prepared.
The pacing of the book is also rather slow, and not always in a good way. In, say, A Fire Upon the Deep, the pace is slow, but there's a feeling of grandness, of something gradually but inexorably building as the story progresses. I often felt that Foucault's Pendulum was dragging along without necessarily going anywhere, especially during the elaboration of the Plan, where the characters just keep piling details on details seemingly without end.
I should not that the edition I read had an annoying synopsis on the back cover. It claimed that the main characters put facts into a computer that drew connections between apparently disparate facts. In the book, those events don't take place until about two-thirds of the way in, and the actual details are somewhat different than those which the synopsis implies. At least it didn't completely give away things, like the summary text at the beginning of my copy of Archangel.
I'll discuss the ending below the spoiler barrier.
Tue, 20 Jan 2004
I occasionally venture beyond my fiction readings into the realm of non-fiction, and I'm pretty sure it counts even if the book is itself about reading. I saw The Child That Books Built mentioned in a post on Neil Gaiman's blog and it sounded interesting enough, so I bought it the next time I was in a bookstore.
I found the book to be a rather mixed bag. There were parts that I, like Gaiman, found eerily similar to my own experiences--the way reading can blot out all that transpires in the surrounding world, the discovery of SF, reading The Hobbit, reading the Narnia books. (Though in my case, the Narnia series were the first "real" books I read with The Hobbit following shortly thereafter.) There were other parts that didn't necessarily resonate with my experiences but which I nevertheless found interesting--the discussion of lingual development in children, for instance. Some things were just there as autobiographical but didn't have echoes in my life--much of Spufford's childhood reading differed from mine, being separated by both distance and time, while there were books that interested him but not me, such as the Little House on the Prairie series. Possibly related to those were the parts where I felt that the book rambled without any clear purpose or result--the discussion of the primeval forest, or the exploration of small-town America.
Overall, I found it interesting but not really compelling. Yet another book tucked into the category of, "Huh? Oh, yeah, I've read that."
Fri, 16 Jan 2004
There are so many different Discworld novels that it becomes difficult to write separately about each one, due to the similarities among them. I don't mean that in a bad way; the books are certainly distinct from each other, too. It's just that the things that keep me coming back to the series--the characters, the storytelling, the humor--are present in all of the books.
Nevertheless, Jingo tells its own story. In this book, Pratchett has set his satirical sights on war, with the assistance of Ankh-Morpork's City Watch. As usual with a City Watch book, there's a crime to be dealt with (two crimes, if you count the war itself), specifically an assassination attempt. Chasing these crimes leads Vimes and his men out of Ankh-Morpork, past the newly-risen island of Leshp (gotta have something to fight over, after all), and into the wilds of Klatch, which is certainly not based on the Middle East. :)