None.
zombie [keys[onerror]]
Per default, screen
windows are removed from the window list as soon
as the window's process (e.g. shell) exits. When a string of two keys is
specified to the zombie
command, “dead” windows will remain in the
list. The kill
command may be used to remove such a window.
Pressing the first specified key in the dead window has the same effect.
When pressing the second key, screen
will attempt to resurrect the
window. The process that was initially running in the window will be
launched again. Calling zombie
without parameters will clear the
zombie setting, thus making windows disappear when their process exits.
As the zombie-setting is manipulated globally for all windows, this
command should only be called defzombie
. Until we need this as a
per window setting, the commands zombie
and defzombie
are
synonymous.
Optionally you can put the word “onerror” after the keys. This will cause screen to monitor exit status of the process running in the window. If it exits normally ('0'), the window disappears. Any other exit value causes the window to become a zombie.
None yet.